And finally what I think is most important is that defense and offense are well balanced. In most character matchups you can kill the other person off one combo if you do it right and they can avoid these combos on their end with inputs to change what direction they get hit.
This new stuff is usually just odd interactions with the game engine to grant you more mobility options. The game is incredibly fast because of this and it just feels super satisfying. You get better by moving faster and reacting better and this is a great reward structure because you start to feel like.
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